![]() ![]() ![]() It's been a real journey working out how to make it all work, and none of it would have been possible without the incredible community of Sims modders who create the most amazing things. I also rename the neighbourhoods in the backend (Winderburg is currently serving as Washington, Sulani is now a fantasy kingdom and it was the Amalfi cost for a while). The results for historical gameplay (my current game is set in the 1800's) are amazing. ![]() As far as object and clothing overrides/ additions go, my folder is currently at 22.0 GB (23,660,236,283 bytes) which is quite a lot I think. Most of my hardcore modding has included being able to make the enviroments in worlds historically accurate for the game I'm playing, for example Snowy Escape had a lot of modern objects in the world (can dispensers, ski shops) which I wanted removed so I've been using The Sims 4 Studio to delete models in the backend of the more modern set dressings, as well as using a histroical mod a simmer made which removes most modern day buildings, lamposts and signage from the base game worlds. ![]()
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